Post by aloraskye on Nov 7, 2005 16:20:03 GMT -5
Plot Advancement
As you play Motan's Destiny, by doing certain things or by entering certain lands, you may trigger a 'plot advancement'. A plot advancement is a pre-determined spot where something can happen that may/will influence the plot of Motan's Destiny.
In example, by doing certain good things, such as helping a fellow trainer, you may encounter Shina Masurao and/or Slyfera, who may give you clues to solve the ancient mystery of the Motan region.
On the other hand, by being cruel to another trainer, you may encounter various villains who will also influence the plot.
Either way, it is impossible to befriend both. While Shina and Slyfera have more knowledge and can help you become stronger, various teams offer you power over objects, people, and maybe even a planet.
Your destiny, and the fate of the Motan region, rests solely on you and the choices you make throughout your journey. Be the barbaric villain, or the selfless hero. It is your choice.
Choosing a Side
In Motan's Destiny, there are two sides vying for their version of order.
The heroes:
The local government, which is protected by powerful trainers such as Slyfera and Shina Masurao. You many encounter these characters and many more who support the government of the Motan region and will do everything in their power to stop team Zershia.
The villains:
Team Zershia are well-known criminals in this region, but their acts of crime seem to be much more directed and organized than other teams such as team Magma. While team Magma steals and plunders for no reason other than money, team Zershia seems to have a hidden agenda. What their goal is is anyone's guess. However, they are always looking for new members, and will gladly accept a cold and cruel trainer among them.
What side you choose may affect the entire Motan region, and maybe even the world. Choose carefully.
As you play Motan's Destiny, by doing certain things or by entering certain lands, you may trigger a 'plot advancement'. A plot advancement is a pre-determined spot where something can happen that may/will influence the plot of Motan's Destiny.
In example, by doing certain good things, such as helping a fellow trainer, you may encounter Shina Masurao and/or Slyfera, who may give you clues to solve the ancient mystery of the Motan region.
On the other hand, by being cruel to another trainer, you may encounter various villains who will also influence the plot.
Either way, it is impossible to befriend both. While Shina and Slyfera have more knowledge and can help you become stronger, various teams offer you power over objects, people, and maybe even a planet.
Your destiny, and the fate of the Motan region, rests solely on you and the choices you make throughout your journey. Be the barbaric villain, or the selfless hero. It is your choice.
Choosing a Side
In Motan's Destiny, there are two sides vying for their version of order.
The heroes:
The local government, which is protected by powerful trainers such as Slyfera and Shina Masurao. You many encounter these characters and many more who support the government of the Motan region and will do everything in their power to stop team Zershia.
The villains:
Team Zershia are well-known criminals in this region, but their acts of crime seem to be much more directed and organized than other teams such as team Magma. While team Magma steals and plunders for no reason other than money, team Zershia seems to have a hidden agenda. What their goal is is anyone's guess. However, they are always looking for new members, and will gladly accept a cold and cruel trainer among them.
What side you choose may affect the entire Motan region, and maybe even the world. Choose carefully.